Cultivation of Boxers
Cultivation of Boxers
Fighters Training may start when the user has already trained 2 fighters they have and assigns them as coaches, which results in a Mysterious Box after completing this process. For reference, these two fighters will be referred to as predecessors (coaches). Both fighters need to be owned by the user (can't be on lease) and have full durability to start training.
The user can select a fighter, send him to the Training tab, select the fighter to be "trained", and press the Training button to proceed. The user will immediately receive a Mysterious Box, which can be opened immediately.
Each fighter can be trained up to 7 times. The more training a boxer has, the higher its FCT/FGT consumption. The training cost of each boxer is calculated separately, and then added together for the final training cost.
The two fighters participating in training have a 72 -hour cooldown when they can still be used to enter the ring.
The Cost of Mysterious Box Cultivation
1. Ordinary ---FCT
2. Rare - FCT
3. Rare --FCT+FGT
4. Epic - -FCT+FGT
5. Legend - -FCT+FGT
The costs of first two training are the same. During cultivation, there is a chance to gain an additional Mysterious Box. The more training a boxer receives, the greater chance of gaining multiple Mysterious Boxes.
The quality of Mysterious Box depends on the quality of the predecessor boxer:
Former | Former | Common | Uncommon | Rare | Epic | Legendary |
Common | Common | 100 | 0 | 0 | 0 | 0 |
Common | Uncommon | 50 | 49 | 1 | 0 | 0 |
Common | Rare | 50 | 0 | 49 | 1 | 0 |
Common | Epic | 50 | 0 | 0 | 49 | 1 |
Common | Legendary | 50 | 0 | 0 | 0 | 50 |
Uncommon | Uncommon | 0 | 98 | 2 | 0 | 0 |
Uncommon | Rare | 0 | 49 | 50 | 1 | 0 |
Uncommon | Epic | 0 | 49 | 1 | 49 | 1 |
Uncommon | Legendary | 0 | 49 | 1 | 0 | 50 |
Rare | Rare | 0 | 0 | 98 | 2 | 0 |
Rare | Epic | 0 | 0 | 49 | 50 | 1 |
Rare | Legendary | 0 | 0 | 49 | 1 | 50 |
Epic | Epic | 0 | 0 | 0 | 98 | 2 |
Epic | Legendary | 0 | 0 | 0 | 49 | 51 |
Legendary | Legendary | 0 | 0 | 0 | 0 | 100 |
After opening the Mysterious Box, the player will get a new fighter. The quality of the boxer is determined by the quality of the Mysterious Box:
Mysterious Box Chances | Common Boxer Chances% | Uncommon Boxer Chances% | Rare Boxer Chances% | Epic Boxer Chances% | Legendary Boxer Chances% |
Common | 97 | 3 | 0 | 0 | 0 |
Uncommon | 25 | 73 | 2 | 0 | 0 |
Rare | 0 | 27 | 71 | 2 | 0 |
Epic | 0 | 0 | 30 | 68 | 2 |
Legendary | 0 | 0 | 0 | 35 | 65 |
Note: The drop chance for Epic Boxers is currently disabled, even though Rare Mysterious
Boxes now have a 2% chance to drop Epic Boxers.
The new boxer type is decided by the two predecessor boxer types:
Former Boxer 1 Type | Former Boxer 2 Type | Amateur Boxer % | Professional Boxer % | Championship Boxer % | Almighty Boxer % |
Amateur boxer | Amateur boxer | 85 | 6 | 6 | 3 |
Amateur boxer | Professional boxer | 45 | 45 | 7 | 3 |
Amateur boxer | Championship | 45 | 7 | 45 | 3 |
Amateur boxer | Almighty boxer | 80 | 6 | 6 | 8 |
Professional boxer | Professional boxer | 6 | 85 | 6 | 3 |
Professional boxer | Championship | 7 | 45 | 45 | 3 |
Professional boxer | Almighty boxer | 6 | 80 | 6 | 8 |
Championship | Championship | 6 | 6 | 85 | 3 |
Championship | Almighty boxer | 6 | 6 | 80 | 8 |
Almighty boxer | Almighty boxer | 25 | 25 | 25 | 25 |
Differences in Developing Boxer
A boxer's stats will be randomly determined on the grounds of its quality, regardless of the stats of its predecessors
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